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Mythic Pace

How much time you need left after each boss to time the key - from real successful runs.

In-game companion. The NoResetPace addon tracks this same pace data live in a splits window while you run the key, with a chat report on every boss kill. Download links coming soon.

Boss This stretch
Safe Median Risky

This stretch (default) is how long that boss-to-boss stretch typically takes - "Safe" (25th percentile) is the fastest a comfortable group covers it, "Risky" (75th) is how long the slowest-still-timing groups took. Turn on Split trash / boss to break each stretch into the trash/travel before the pull and the fight itself, when a boss has enough sampled pull data for it. Cumulative time switches to the older view - time remaining on the clock at each checkpoint ("Safe" = 75th percentile of time left, "Risky" = 25th). Built from a sample of mostly high-key logged runs (see "Data" below); the timer itself never changes with keystone level, so used as an upper bound this is a safe reference at any key level.